![]() ![]() The type of file you are dealing with may place restrictions on what tools you can use to alter things.įor more details on what utilities and programs might be required, refer to the Wiki page on File Format.įor more details, see the Wiki page on Audio - Modding. Pack the archive using no compression, (store only), and then rename the file from. Instead, extract the required resources into the Mods directory structure and make your changes to the extracted resources / files. gob file CRC's are depended upon by the updates released by Kerberos Productions, thus it is highly recommended that no changes are made to the Vanilla files themselves. ![]() zip archives, and can be opened with any utility capable of extracting files from a. sots_local_XX.gob (where XX is a 2 letter language code). ![]() The data, effect and graphic resources used to play the game are kept in two main files: gob files in the sots.ini file so that the game can use the Vanilla resources if it has trouble finding the Mod resource files.įor more details, see the Wiki page on sots.ini. gob files, it is generally recommended that you leave the Vanilla. While you can create a total conversion that replaces every resource, and thereby remove all references to the Vanilla. The sots.ini file is used to alter the default order of search locations used by the game when looking for specific game resources. Mods/ directory under the installed Sword of the Stars directory and place all Mod related resources in there.įor more details, see the Wiki page on File Structure. The sots.ini file allows for placing Mod folders / files before Vanilla files, so that when the game looks for a particular resource, it locates the Modded version first.Ĭurrent standard is to create a. ![]()
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